config/customadvancements.toml and take effect on every server start.
advancementsBlacklist
advancementsBlacklist is a list of advancement resource location IDs that Custom Advancements will remove before the game presents them to players. Resource locations follow the standard Minecraft format: namespace:path, for example "minecraft:story/root" or "alexsmobs:main/animal_lover".
Wildcard support: If you want to remove every advancement belonging to a specific mod in one line, use the wildcard form "modid:*". For example, "create:*" removes all advancements from the Create mod without needing to list each one individually.
Use the
/ca/generate/ids command to export a file containing every currently loaded advancement ID, making it easy to find the exact resource locations you need. See Commands Overview for details.blacklistIsWhitelist
Setting blacklistIsWhitelist = true inverts the list: instead of removing the listed advancements, Custom Advancements keeps only the listed advancements and removes everything else.
When whitelist mode is active, parent advancements of any whitelisted advancement are automatically preserved even if they are not explicitly listed — this prevents broken advancement trees where a child exists without its parent.
Edge case — empty list + whitelist mode: If advancementsBlacklist is empty and blacklistIsWhitelist = true, there are no advancements to keep, so all advancements are removed. This can be combined with disableStandardAdvancements = true and a custom advancements folder to build a fully custom advancement system from scratch.
Examples
- Blacklist mode
- Whitelist mode
Remove specific advancements while keeping everything else.This removes the End and Nether advancement tabs along with every advancement
from the Create mod. All other advancements load normally.
config/customadvancements.toml
Additional filtering options
noRecipeAdvancements
Setting noRecipeAdvancements = true removes every advancement whose path contains recipes/. This covers both vanilla recipe-unlock advancements and any added by mods. It is processed independently of advancementsBlacklist, so you do not need to list recipe advancements by hand.
config/customadvancements.toml
disableStandardAdvancements
Setting disableStandardAdvancements = true bypasses the vanilla and mod advancement loading pipeline entirely. When this option is active, only advancements you have placed in the customadvancements folder are loaded — no vanilla advancements, no mod advancements, nothing else. This is the most aggressive option and is intended for modpack authors who want full control over the advancement system.
config/customadvancements.toml
Finding advancement IDs
Run/ca/generate/ids in-game or from the server console to write a file containing every currently loaded advancement ID to disk. This is the fastest way to find the exact resource location strings to use in advancementsBlacklist. See Commands Overview for more information.